Practical Computational Balance: The Challenges Of Software
Three months ago, The Next Platform promised a three part conversation about practical computational balance with the final part focusing on software. …
Three months ago, The Next Platform promised a three part conversation about practical computational balance with the final part focusing on software. …
There are few people as visible in high performance computing programming circles as Michael Wolfe—and fewer still with level of experience. …
From DRAM to NUMA to memory non-volatile, stacked, remote, or even phase change, the coming years will bring big changes to code developers on the world’s largest parallel supercomputers. …
Just before the large-scale GPU accelerated Titan supercomputer came online in 2012, the first use cases of the OpenACC parallel programming model showed efficient, high performance interfacing with GPUs on big HPC systems. …
We caught wind of the “Aurora” Vector Engine vector processor and the “Tsubasa” system from NEC that makes use of it ahead of the SC17 supercomputer conference, and revealed everything we could find out about the system and speculated a bit about how the underlying processor in the absence of real data. …
GPU accelerated supercomputing is not a new phenomenon with many high performance computing codes already primed to run on Nvidia hardware in particular. …
Governments like to spread the money around their indigenous IT companies when they can, and so it is with the AI Bridging Cloud Infrastructure, or ABCI, supercomputer that is being commissioned by the National Institute of Advanced Industrial Science and Technology (AIST) in Japan. …
The potent combination of powerful CPUs, floating point laden GPU accelerators, and fast InfiniBand networking are coming to market and reshaping the upper echelons of supercomputing. …
Many hands make light work, or so they say. So do many cores, many threads and many data points when addressed by a single computing instruction. …
All Content Copyright The Next Platform