Unified Memory: The Final Piece Of The GPU Programming Puzzle
Support for unified memory across CPUs and GPUs in accelerated computing systems is the final piece of a programming puzzle that we have been assembling for about ten years now. …
Support for unified memory across CPUs and GPUs in accelerated computing systems is the final piece of a programming puzzle that we have been assembling for about ten years now. …
I have been frequently asked when the OpenMP and OpenACC directive APIs for parallel programming will merge, or when will one of them (usually OpenMP) will replace the other. …
To effectively make use of the level of concurrency in forthcoming exascale systems – hundreds of thousands of compute elements with millions of threads – requires some new thinking, both by programmers and in development tools. …
OpenACC is one of the prongs in a multi-prong strategy to get people to port the parallel portions of HPC applications to accelerators. …
If you want to understand where we are going with computer architectures and the compilers that drive them, it is instructive to look at how compilers have made the leap from architecture to architecture starting six decades ago. …
Nuclear fusion, the opportunity to harness the power of the stars, has been a dream of humanity from around the time of the Manhattan Project. …
There are few people as visible in high performance computing programming circles as Michael Wolfe—and fewer still with level of experience. …
Academic centers and government agencies often design and write their own applications, but some of them and the vast majority of enterprise customers with HPC applications usually depend on third parties for their software. …
Across the HPC community, commercial firms, government labs and academic institutions are adapting their code to embrace GPU architectures. …
The HPC community is trying to solve the critical compute challenges of next generation high performance computing and ARM considers itself well-positioned to act as a catalyst in this regard. …
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