HPC

Nvidia Makes Arm A Peer To X86 And Power For GPU Acceleration

Creating the Tesla GPU compute platform has taken Nvidia the better part of a decade and a half, and it has culminated in a software stack comprised of various HPC and AI frameworks, the CUDA parallel programming environment, compilers from Nvidia’s PGI division and their OpenACC extensions as well as open source GCC compilers, and various other tools that together account for tens of millions of lines of code and tens of thousands of individual APIs.

AI

Stretching GPU Database Performance With Flash Arrays

For the past decade, flash has been used as a kind of storage accelerator, sprinkled into systems here and crammed into bigger chunks there, often with hierarchical tiering software to make it all work as a go-between that sits between slower storage (or sometimes no other tier of storage) and either CPU DRAM or GPU HBM or GDDR memory.